Rise of the Videogame Zinesters Summary ☆ 0



10 thoughts on “Rise of the Videogame Zinesters

  1. says:

    Okay This book is half essential manifesto half terrible So three starsThe good Chapters 4 7 plus the appendices wherein the author

  2. says:

    2 stars 3 stars Fuck stars whatever There are things I like about this book what it's trying to say what it does say the few passages I highlighted in the instances where Anthropy says them very well and very clearly I wish it dug in

  3. says:

    This book which reads like a loaded editorial than an analysis on gaming culture is a frustrating read To begin I was asked to read

  4. says:

    p 137 139What to Make a Game AboutYour dog your cat your child your boyfriend your girlfriend your mother your father your grandmother your friends your imaginary friends your summer vacation your winter in the mountains your childhood at home your current home your future home your first job your worst job the job you wish you hadYour first date your first kiss your first fuck your first true love your second true love your relationship y

  5. says:

    As a manifesto it's really good Inspirational witty interesting Even with some aggression towards the popular game making one percent the book is far from whimpering and criticising Many manifestos I've read were about how bad our world is This one is uite the opposite it's a story about how you can try and create something the way you probably never considered seriously Something relevant for you And about people who

  6. says:

    One of the most inspiring books I've read in a long time Anna's book is part manifesto about why games matter they foster empathy and can be utilized in sharing experiences and part how to guide on creating personalized small scale

  7. says:

    If you are thinking about making a game but are intimidated by all the tooling options or scared that it won't be good enough this book is fo

  8. says:

    I'm not the target audience for this book I play a lot of games I've tried making them before and I read Anna Anthropy's blog regularly This book is probably for people who aren't so sure about this whole video game business as it spends a lot of time talking about how games are usually made and why that's a problem The book talks about themes in games and how limited they sometimes are and how expansive they can beFor the most part I kne

  9. says:

    If you're interested in games and game making this book does a great job of offering some perspective on possib

  10. says:

    I am a big fan of Dys4ia In fact I like it so much that in secondary school I remember setting up a play session of the game on multiple monito

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Read & download Ô PDF, DOC, TXT or eBook Ú Anna Anthropy

Part critical essay part manifesto part DIY guide the Videogame PDFEPUB #231 and altogether unprecedented Rise of the Videogame Zinesters shows why the multi billion dollar videogame industry needs to change and how a new generation of artists can Rise of Epubchange it Indie game designer extraordinaire Anna Anthropy makes an ardent plea for the in 2 stars 3 stars Fuck stars whatever There are things I like about this book what it s trying to say what it does say the few passages I highlighted in the instances where Anthropy says them very well and very clearly I wish it dug into things deeply the state of video game development the worker burn out and how exactly that is influencing the games like it s claimed or the ways in which games can force a person to embrace a political ideology and the conseuences of that but honestly what I wish there was of could fill an entire SERIES of books and that was not what this one set out to do Understandably So as a primer starter manifesto it s all right It does its job It has good things to say It s got me asking uestions even if it didn t answer the ones I wanted it to

Review Rise of the Videogame Zinesters

Rise of the Videogame Zinesters

Dustry to move beyond the corporate systems of production and misogynistic culture and to support games that represent a wider variety of the Videogame MOBI #239 of human experiences   Rise of the Videogame Zinesters is a call to arms for anyone who's ever dreamed of making their own games Anna’s guide to game design encourages budding designers p 137 139What to Make a Game AboutYour dog your cat your child your boyfriend your girlfriend your mother your father your grandmother your friends your imaginary friends your summer vacation your winter in the mountains your childhood at home your current home your future home your first job your worst job the job you wish you hadYour first date your first kiss your first fuck your first true love your second true love your relationship your kinks your deepest secrets your fantasies your guilty pleasures your guiltless pleasures your break up your make up your undying love your dying loveYour hopes your dreams your fears your secrets the dream you had last night the thing you were afraid of when you were little the thing you re afraid of now the secret you think will come back and bite you the secret you were planning to take to your grave your hope for a better world your hope for a better you your hope for a better dayThe passage of time the passage of memory the experience of forgetting the experience of remembering the experience of meeting a close friend from long ago on the street and not recognizing her face the experience of meeting a close friend from long ago and not being recognized the experience of aging the experience of becoming dependent on the people who love you the experience of becoming less dependent on the people you hateThe experience of opening a business the experience of opening a garage the experience of opening your heart the experience of opening someone else s heart via risky surgery the experience of opening the window the experience of opening for a famous band at a concert when nobody in the audience knows who you are the experience of opening your mind the experience of taking drugs the experience of your worst trip the experience of meditation the experience of learning a language the experience of writing a bookA silent moment at a pond a noisy moment in the heart of a city a moment that caught you unprepared a moment you spent a long time preparing for a moment of revelation a moment of realization a moment when you realized the universe was not out to get you a moment when you realized the universe was out to get you a moment when you were totally unaware of what was going on a moment of action a moment of inaction a moment of regret a moment of victory a slow moment a long moment a moment you spent in the branches of a treeThe cruelty of children the brashness of youth the wisdom of age the stupidity of age a fairy tale you heard as a child a fairy tale you heard as an adult the lifestyle of an imaginary creature the lifestyle of yourself the subtle ways in which we admit authority into our lives the subtle ways in which we overcome authority the subtle ways in which we become a little stronger or a little weaker each dayA trip on a boat a trip on a plane a trip down a vanishing path through a forest waking up in a darkened room waking up in a friend s room and not knowing how you got there waking up in a friend s bed and not knowing how you got there waking up after twenty years of sleep a sunset a sunrise a lingering smile a heartfelt greeting a bittersweet goodbyeYour past lives your future lives lies that you ve told lies you plan to tell lies truths grim visions prophecy wishes wants loves hates premonitions warnings fables adages myths legends stories diary entriesJumping over a pit jumping into a pool jumping into the sky and never coming downAnything Everything

Read & download Ô PDF, DOC, TXT or eBook Ú Anna Anthropy

To bring their uniue backgrounds and experiences to their creations and widen the playing field of an industry that has for too long catered to an adolescent male consumer base Anna’s newest game Dysia an autobiographical game about her experiences with hormone replacement therapy has been featured in The Penny Arcade IndieGames and TigSource   If you re interested in games and game making this book does a great job of offering some perspective on possibilities You can start small it is easier than ever their are people you can find that are doing the same She has some axes to grind that I don t but I understand where she s coming from and that didn t get in the way of her message coming through clearly And the appendices and guides to various tools sure they will age fast but are great at pointing you in a direction to make your way through a massive world of softwares and suchThe next generation of this book will be an even better eBook putting all the games and the references a click away is one of the only things I d change about the book she does a great job of giving links to all the various games but you ll feel a tension between wanting to stick with the thread of her thoughts vs hunting down a long URL over on your computer phone whatever I should ve spent time with the references as I finished each chapter